Manual/Manipulators

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User Manual: Contents | Guidelines | Blender Version 2.4x

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Manipulators

Mode: Object mode, Edit Mode

Hotkey: Ctrl Space

Combination manipulator
Combination manipulator

When using the normal Transform commands (G=Grab, R=Rotation, S=Scale) they will work only parallel to the current view. (The transform commands can be augmented with addiontional modifer keys. E.g. pressing X, Y or Z immediately after G, R, or S will contrain the transform to that global axis (using MMB Image:Template-MMB.png will do the same but along the nearest axis from the mouse pointer). Pressing R, a second time before pressing LMB Image:Template-LMB.png (i.e. while the rotation command is in progress, releases the default "parallel" rotation constraint, allowing free rotation in any axis. (This is only noticeable in a non "user" view (Front, Right, Top ..etc)

Read more about Axis Locking

Manipulators provide a visual representation of the transform commands and allow movement, rotation and scaling along any axis in any mode of the 3d window.

Manipulator Header
Manipulator Header

The manipulator can also be accessed in the header of the 3D View window (Shift LMB Image:Template-LMB.png can select more than one manipulator at the same time)

Hand 
Enable/disable the manipulators
Triangle 
Translation/location
Circle 
Rotation
Box 
Scale
Tranform Orientation 
Control the orientation of the axis for transformations


Manipulator types

Mode: Object mode, Edit Mode

Hotkey:
Ctrl Alt G Translate / Move
Ctrl Alt R Rotate
Ctrl Alt S Scale


There is a seperate manipulator for each Transform Command. Each can be viewed separately or in a combination.

Translate
Translate
Rotate
Rotate
Scale
Scale
Combination
Combination

Other Manipulator controls

Holding down Ctrl constrains the action in certain increments (Loc/scale = 1 Grid unit, Rot= 5 degrees)

Holding down Shift when you LMB Image:Template-LMB.png on one of the handles the Manipulator action will be performed on the other axis to the one you Clicked on, you can left go of Shift once you have LMB Image:Template-LMB.png

LMB Image:Template-LMB.png on the white circle (largest circle around rotation Manipulator) do the same as pressing R

LMB Image:Template-LMB.png on the grey circle (inner circle around rotation Manipulator) do the same as pressing R twice (tracking rotation)

Manipulator Preferences

Manipulator preferences
Manipulator preferences

The settings of the Manipulator eg. size can be found in the 'View & Controls' section of the user preferences window

Size 
Diameter of Widget, in 10 pixel units
Handle 
Size of widget Handles, as a percentage of widget radius (size/2)
Hot spot 
Hotspot size for clicking Widget Handles


Transform Orientation

Mode: Object Mode, Edit Mode

Hotkey: Alt Space

The default (global) transform manipulator is very useful but in some situations it's not. e.g.: scale a rotated object along the rotated axis. Luckily Blender3D can change the orientation of the Transform Manipulator.

Below is a list of different manipulator types. On every image, compare the position of the manipulator axes (color axes over the object) with the global (lower left corner of the 3D blender window) and local (the object is a empty, so just the local axes of the object are shown) ones.

Global

Global
Global

Global - The manipulator matches the global axis.

Local

Local
Local

Local - The manipulator matches the object axis.

Normal

Normal
Normal

Normal - The Z axis of the manipulator will match the normal vector the selected object. Not very useful for the empty. See the example below.

Cube example
Cube example

A better example using a object with face normals, selecting faces on edit mode:

View

View
View

View - The manipulator will match the 3D window, Y→UP/DOWN, X→Left/Right, Z→towards/away from you.


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